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AI Insights · Timothy · April 2025

Top Boxing Games in Mexico Q1 2025: Performance Overview

Explore the performance trends of the top boxing games in Mexico during Q1 2025, with insights from Sensor Tower.

Top Boxing Games in Mexico Q1 2025: Performance Overview

In the first quarter of 2025, the top boxing games on a unified platform in Mexico showed varied performance across key metrics such as downloads, revenue, and active users. Sensor Tower provides a detailed look into these trends.

Boxing Star: Boxing Fight Game experienced fluctuations in its weekly revenue, peaking at about $841 in mid-January and closing the quarter with $763. Downloads saw a significant spike, reaching approximately 15.4K in the final week of March. Active users also peaked in the same week, hitting 18.4K.

Real Boxing 2 maintained a steady weekly revenue around $370, with a slight dip to $280 in early March. Weekly downloads were robust, peaking at over 30.5K in late January. The active user base remained strong, hovering around 33.6K by the end of March.

WWE Mayhem showed an increase in weekly revenue, reaching $303 in early March. Downloads peaked at 6.7K in early February, while active users increased to over 15.3K by late March.

Burrito Bison: Launcha Libre saw a decline in revenue, closing the quarter at $97. Downloads were relatively stable, with a peak of 1.2K in late February. Active users remained consistent, ending the quarter at around 5.5K.

Lastly, WWE SLAM by Topps® Card Trader had minimal activity, with revenue peaking at $211 in early March, but downloads and active users remained negligible throughout the quarter.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025